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Can I play rtp stream at HTML5 player

first post: alexsandro_xpt wrote: There way to play a mp3 audio file and stremming it via rtp to play...

latest post: alexsandro_xpt wrote: Hi @juliusfriedman I will return this issue this year, we will talk...

answered by: juliusfriedman wrote: I am also planning on more audio support for PCM and Raw PCM as wel...

Unity x net7mma

first post: isaac_weisberg wrote: Hi everyone, Please, correct me if I am mistaking: Unity3D target...

Previous release for .net 3.5

first post: rainboy93 wrote: Hi sir, I'm very interested in RtspClient but i need a build for ...

Bitmaps to RTSP Stream

first post: kfilbrun wrote: First, let me say this is a very impressive library and, although a...

Connect and get stream from IP Camera

first post: jbv_eng wrote: Hello Mr. Julius, I'm trying to build a winform application to co...

Can't connect to the server with VLC

first post: GalluskY wrote: Hi there ! First of all congratulations, you made a very nice work...

How to extract bitmap from an RFC6184Frame

first post: skyhikeeper wrote: Hi There I get the RFC6184 frames and it saves it to a video file...

Getting started with rtspclient

first post: skyhikeeper wrote: I need a simple getting started process for the rtspclient, I want ...

Same code and decoder: Ultrafast with no delay with video only, extremly slow with audio and video

first post: Firlefanz wrote: Hello, since I had so many Problems with the Performance, I now t...

latest post: Firlefanz wrote: It is working fine now with the older Version adding this when init...

answered by: juliusfriedman wrote: It's really hard to say without doing some debugging first hand. I...

Video playback delay (H264 rtp stream ) which is growing longer when a lot movement happens

first post: Firlefanz wrote: Hello Julius, Thanks again for your great library! hope you are w...

latest post: Firlefanz wrote: Hello, a remaining delay could be fixed like this, when initialisi...

answered by: juliusfriedman wrote: You really must pay attention to the GPU buffer; if you want the be...